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Class TextBlock

Inheritance
System.Object
RigidPart
Static
TextBlock
Implements
IStatic
IRigidPart
System.IDisposable
IMeshObject
IText
ISceneObject
Inherited Members
Static.StaticGeometry
Static.OnContact
Static.OnPositionChanged
Static.OnTransformationChanged
Static.Attached
Static.UseLockedColor
Static.Enabled
Static.Locked
Static.Orientation
Static.Pitch
Static.Position
Static.Rigid
Static.Roll
Static.Yaw
Static.Actor
Static.Attach(List<Load>)
Static.Attach(Load)
Static.Attach(Load, Boolean)
Static.Attach(Load, Vector3)
Static.Attach(Load, Vector3, Boolean)
Static.Attach(List<Load>, List<Vector3>, List<Matrix4x4>)
Static.Attach(Load, Vector3, Matrix4x4, Boolean)
Static.Attach(Load, Vector3, Matrix4x4)
Static.Attach(Load, Vector3, Single, Single, Single)
Static.DisableFriction()
Static.Friction
Static.FrictionChanged(Object, EventArgs)
Static.EnableFriction()
Static.Attach(Load, Vector3, Single, Single, Single, Boolean)
Static.Collide(ILoad)
Static.DynamicPropertyLocalPitch(PropertyAttributes)
Static.DynamicPropertyLocalRoll(PropertyAttributes)
Static.DynamicPropertyLocalYaw(PropertyAttributes)
Static.Move(Vector3)
Static.SegmentIntersect(Vector3)
Static.SegmentIntersect(Vector3, Single)
Static.ToString()
Static.UnAttach(Load)
Static.UnAttach()
Static.TransformActor()
Static.PositionChanged()
Static.TransformationChanged()
RigidPart.MaterialDisabled
RigidPart.meshData
RigidPart.MeshData
RigidPart.selectColor
RigidPart.highLightColor
RigidPart.color
RigidPart.transformDirty
RigidPart.position
RigidPart.orientation
RigidPart.yaw
RigidPart.pitch
RigidPart.roll
RigidPart.scale
RigidPart.selected
RigidPart.visible
RigidPart.sceneLayer
RigidPart.highlighted
RigidPart.OnDisposed
RigidPart.OnDraging
RigidPart.OnLocalMovingFinished
RigidPart.OnLocalRotationFinished
RigidPart.OnMouseUp
RigidPart.OnSelected
RigidPart.ColorArgb
RigidPart.TextureId
RigidPart.Configured
RigidPart.Disposed
RigidPart.Disposing
RigidPart.Dragable
RigidPart.UserSelected
RigidPart.LocalCoordinateSystem
RigidPart.LocalOrientation
RigidPart.LocalPitch
RigidPart.LocalPosition
RigidPart.LocalRoll
RigidPart.LocalYaw
RigidPart.Name
RigidPart.Parent
RigidPart.Scale
RigidPart.Selectable
RigidPart.Selected
RigidPart.Transformation
RigidPart.UserData
RigidPart.Deselect()
RigidPart.UnHighlight()
RigidPart.Highlight(Color)
RigidPart.LocalAngularMovement(Vector3, Vector3)
RigidPart.LocalMovement(Vector3, Single, Single, Single)
RigidPart.LocalMovement(Vector3, Single)
RigidPart.LocalMovementCancelAll()
RigidPart.LocalRotation(Vector3, Single, Single, Single)
RigidPart.Rotate(Single, Single, Single)
RigidPart.Select(Color)
RigidPart.Select()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Experior.Core.Parts
Assembly: Experior.Core.dll
Syntax
public class TextBlock : Static, IStatic, IRigidPart, IDisposable, IMeshObject, IText, ISceneObject

Constructors

TextBlock(Color, Single, String)

Declaration
public TextBlock(Color color, float textHeight, string text)
Parameters
Type Name Description
System.Windows.Media.Color color
System.Single textHeight
System.String text

TextBlock(Color, Single, String, String)

Declaration
public TextBlock(Color color, float textHeight, string text, string fontFamilyName)
Parameters
Type Name Description
System.Windows.Media.Color color
System.Single textHeight
System.String text
System.String fontFamilyName

Properties

BackColor

Declaration
public Color BackColor { get; set; }
Property Value
Type Description
System.Windows.Media.Color

BackColorArgb

Declaration
public int BackColorArgb { get; }
Property Value
Type Description
System.Int32

Color

Declaration
public override Color Color { get; set; }
Property Value
Type Description
System.Windows.Media.Color
Overrides
Static.Color

FontFamilyName

Declaration
public string FontFamilyName { get; set; }
Property Value
Type Description
System.String

Id

Declaration
[Browsable(false)]
public override uint Id { get; }
Property Value
Type Description
System.UInt32
Overrides
RigidPart.Id

InstalledFamilyFontNames

Declaration
public static IReadOnlyList<string> InstalledFamilyFontNames { get; }
Property Value
Type Description
System.Collections.Generic.IReadOnlyList<System.String>

SceneLayer

Declaration
public override string SceneLayer { get; set; }
Property Value
Type Description
System.String
Overrides
RigidPart.SceneLayer

Text

Declaration
public string Text { get; set; }
Property Value
Type Description
System.String

TextHeight

Declaration
public float TextHeight { get; set; }
Property Value
Type Description
System.Single

Visible

Declaration
public override bool Visible { get; set; }
Property Value
Type Description
System.Boolean
Overrides
RigidPart.Visible

Width

Declaration
public float Width { get; }
Property Value
Type Description
System.Single

Methods

Dispose()

Declaration
public override void Dispose()
Overrides
Static.Dispose()

Pick(Vector3, Vector3)

Declaration
public override PickResult Pick(Vector3 rayStart, Vector3 rayDirection)
Parameters
Type Name Description
System.Numerics.Vector3 rayStart
System.Numerics.Vector3 rayDirection
Returns
Type Description
PickResult
Overrides
RigidPart.Pick(Vector3, Vector3)

SetTransformDirty()

Declaration
protected override void SetTransformDirty()
Overrides
Static.SetTransformDirty()

Implements

IStatic
IRigidPart
System.IDisposable
IMeshObject
IText
ISceneObject
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